Engineering For Kids

Engineering For Kids brings science, technology, engineering, and math (STEM), to kids ages 4 to 14 in a fun and challenging way through classes, camps, clubs, and parties.

We are proud to inspire children to build on their natural curiosity by teaching engineering concepts through hands-on learning. Engineering is, after all, one of the fastest growing industries in the world!

JUNIOR ENGINEER CLASSES (AGES 4-6)

Junior Robotics Engineering:
FALL 1 – PLAY SOCCER

This class is a perfect mixture of fun and learning, using LEGO© WeDo™ Robots. Using LEGO© bricks, students build a goal kicker, a goal keeper, and cheerful fans. They also learn how to program and operate their creations using a laptop computer.

6 WEEK SESSION

September 18 – October 23

Mondays

 

Junior Scratch/MakeyMakey:
FALL 2 – MUSICAL ADVENTURES

When your favorite song comes on the radio, do you sit quietly or do you dance around and play the air drum solo? In Musical Adventures With Scratch Makey Makey, we are going to explore how different sounds are created and we will create our own interpretations of common musical intruments like drums, piano, guitar, and even a recorder. We will create our very own dancing program, all through the use of Makey Makey and Scratch to bring our music to life!

6 WEEK SESSION

October 30 – December 4

Mondays

 

APPRENTICE ENGINEER CLASSES (AGES 7-10)

Robotics Engineering:
FALL 1 – ROBOT SURGEONS

During the Robot Surgeons classes, students design and program robots to function as medical robots by accomplishing a task that would cure a disease or address an issue within a human organ. Students use LEGO© Robotics and computers to learn principles of robotics, computer programming, and teamwork.

6 WEEK SESSION
September 18 – October 23
Mondays

 

Electronic Game Design:
FALL 2 – SHARK ATTACK

Watch out! It’s a shark attack! In Invader Defense: Shark Attack, we will create our own version of an invader defense game that will allow us to protect a coral reef from hungry sharks. We will use the Engineering Design Process to create a storyboard and outline the rules of play for our game. Then we will use Clickteam Fusion 2.5© to bring our storyboard to life with programming. At th end of the class, everyone takes home a working Windows-compatible game (Clickteam Fusion 2.5© does not support Mac or Android operating systems).

6 WEEK SESSION
October 30 – December 4
Mondays